
He had to track down 17 villains across the continents. The game begins with the King giving the hero a mission. Depending on the difficulty level, King Maximus can die faster or slower, but once he does, the game is lost if the player didn’t find the sceptre. His only goal is to spot the Sceptre of Order before King Maximus dies. There are a total of 25 map pieces in the game, but the player can win the game even if he doesn’t acquire all the pieces. The gameplay is very flexible thanks to the plot offering the player control over many actions and decision. The player controls a hero and his army across four continents. The game was also followed up by some versions developed by other companies, but the respective games were only launched in few countries.

18 years later, in 2009, a spiritual sequel called King’s Bounty: The Legend was released for the fans. The game was launched in 1990 for PC and was one year later ported for Sega Mega Drive/Genesis in the United States. King’s Bounty is a fantasy game for PC designed by Jon Van Caneghem of New World Computing.
